S01C37Goddess Deity Entity


Yasakani no Magatama — When either this goddess or a supporting entity makes an attack, this goddess may give +1 to the attack roll for each counter on the defending entity.
S01C13God Deity Entity


The Hidden One — When this god is invoked, he may choose an opposing faction. When he does, one of the entities in the chosen faction must make a defense roll. If that roll is less than 11, this god may remove up to 2 energy points from each entity within that faction.
S01C14God Deity Entity


Protector of the Dead — Whenever a supporting entity is removed from the battle, this god may clash with the removing entity. If this god wins that clash, he may remove up to 2 energy points from the removing entity.
S01C78Creature Entity


Guard of Enlil —
Once per round when this creature makes an attack, if there is at least one other entity with
in the battle, this creature may make an additional attack.
S01C25Goddess Deity Entity


Aphrodite Apaturus — Empower: This goddess may force any entity to attack any other entity.
S01C26God Deity Entity


Apollo Argyrotoxus — When a supporting entity makes an attack roll, that entity may roll an additional die and take the highest number among dice rolled.
S01D06God Deity Entity


Apollo Argyrotoxus — When a supporting entity makes an attack roll, that entity may roll an additional die and take the highest number among dice rolled.
S01C27God Deity Entity


Ares Enualios — When this god makes an attack and hits, he removes an energy point from a supporting entity, if possible.
S01C28Goddess Deity Entity


Artemis Agrotera — Whenever an opposing entity clashes with a supporting entity, this goddess may give -1 to the opposing entity's clash roll.
Intervention
This intervention may only be used immediately after an attack hits. Remove up to 2 energy points from an opposing entity.
S01C29Goddess Deity Entity


Athena Promachos — When this goddess is invoked or returns to the battle, she may choose an element. She gives +1 Attack and -1 Defense to all of the entities in the battle that have the chosen element.
Intervention
This intervention may only be used immediately after an opposing entity makes a defense or clash roll. That roll gets -2.
S01R01God Deity Entity


The Daemon Sultan — When this god removes one or more energy points from an entity in a coalition faction, he may remove an energy point from all other entities in all coalition factions. This god may only battle when Cthulhu Rises.
S01C49God Deity Entity


Vitrastr Àsa — Whenever either this god or a supporting entity is attacked, if the attacking entity shares an element with the defending entity, this god may give the defense roll a +2.
S01C61Goddess Deity Entity


The Beautiful Woman — When this goddess makes an attack and the attack hits, she may give an energy point to any supporting entity.
S01D15Goddess Deity Entity


The Beautiful Woman — When this goddess makes an attack and the attack hits, she may give an energy point to any supporting entity.
S01C38Goddess Deity Entity


Nyoi Hōju — Once per round when a supporting entity makes a die roll, this goddess may roll a die. When she does, this goddess may then replace the entity's die roll with that roll.
S01N02Battleground

Deities get Attack +2 and have "
: Destroy Bifröst and remove 2 energy points from each entity in the battle."
S01C39God Deity Entity


Tamonten — When this god is attacked and the attack hits, the attacking entity removes 1 less energy point from him, to a minimum of 1.
S01D09God Deity Entity


Tamonten — When this god is attacked and the attack hits, the attacking entity removes 1 less energy point from him, to a minimum of 1.
Intervention
This intervention may only be used immediately after an opposing faction uses an intervention. That intervention is discarded, and its effects are nullified.
S01C01Goddess Deity Entity


Purifying Flood — When this goddess is invoked, she may choose an opposing entity to make a defense roll. If that roll is less than 11, that entity is defeated.
S01D01Goddess Deity Entity


Purifying Flood — When this goddess is invoked, she may choose an opposing entity to make a defense roll. If that roll is less than 11, that entity is defeated.
S01C02Goddess Deity Entity


Goddess of Nourishment — When this goddess is invoked, she may give any or all of her energy points to her supporting entities.
S01C03Goddess Deity Entity


Cihuātēotl — When this goddess is invoked, she may summon a Cihuātēotl creature. This goddess cannot be attacked while she is supported by a Cihuacoatl.
S01C73Creature Entity


Celestial Princess — Once per round, when this creature removes at least one energy point from an opposing entity, she may give an energy point to a supporting entity.
S01C04Goddess Deity Entity


Skirt of Serpents — When this goddess is invoked, and before the start of each round, she may roll 1 die. If the roll is even, she may choose an opposing faction, and give -1 Power to all of the entities in that faction until the end of the round.
S01R02God Deity Entity


High Priest of the Outer Gods — When a deity in the outer faction is hit by an attack from an opposing entity, this god clashes with that entity. If this god wins that clash, he removes up to 2 energy points from that entity. This god may only battle when Cthulhu Rises.
S01P02God Deity Entity


The Sleeper of R'lyeh — When this god is invoked, and at the start of each round, this god may clash with an opposing entity. When this god wins a clash, he may remove an energy point from an opposing entity.
S01R09Creature Entity


Esoteric Order of Dagon —
When this creature makes an attack, if all of the entities in this creature's faction have
, the defending entity gets -1 Defense for each Deep One in this creature's faction.
S01R10Creature Entity


Esoteric Order of Dagon —
When this creature makes an attack, if all of the entities in this creature's faction have
, the defending entity gets -1 Defense for each Deep One in this creature's faction.
S01R11Creature Entity


Esoteric Order of Dagon —
When this creature makes an attack, if all of the entities in this creature's faction have
, the defending entity gets -1 Defense for each Deep One in this creature's faction.
S01R12Creature Entity


Esoteric Order of Dagon —
When this creature makes an attack, if all of the entities in this creature's faction have
, the defending entity gets -1 Defense for each Deep One in this creature's faction.
S01C30Goddess Deity Entity


Demeter Carpophorus — At the end of each round, this goddess may clash with an opposing entity. When this goddess wins a clash, she may give a Feast counter to a supporting entity. At the start of each round, this goddess may give one energy point to each supporting entity for each feast counter it has.
Intervention
This intervention may only be used immediately after an entity in this faction is attacked and the attack hits. No energy may be removed as a result of that attack.
S01N03Battleground

When an entity would be defeated, that entity may make a die roll. If that roll is even, that entity remains in the battle with 1 energy point. Each entity may only use this ability once per round.
S01C62God Deity Entity


Lord of the Abzu — When this god makes a defense roll, he may use his current energy point total as his Defense score. This god may never have more than 9 energy points.
S01D16God Deity Entity


Lord of the Abzu — When this god makes a defense roll, he may use his current energy point total as his Defense score. This god may never have more than 9 energy points.
S01C63God Deity Entity


Anzû — When this god is invoked, he may summon an Anzû creature. This god cannot be attacked while he is supported by Anzû.
S01C64Goddess Deity Entity


Lady of the Great Place — When this goddess is attacked and the attack misses, she may remove a number of energy points from the attacking entity equal to the difference between the defense and attack rolls.
S01R03God Deity Entity


Deep One —
When this god first enters the battle, he may summon a Deep One creature. This god cannot be attacked while he is supported by a Deep One. When this god makes an attack, if all of the entities in this god's faction have
, the defending entity gets -1 Defense for each Deep One in this god's faction.
Intervention
This intervention may only be used immediately after an attack hits. An entity in this faction may immediately make an attack.
S01C50Goddess Deity Entity


Brisingamen — When this goddess is attacked and the attack misses, she may give an energy point to any supporting entity.
S01C52God Deity Entity


Skíðblaðnir — Once per round before a supporting entity would be attacked, this god may change the target of that attack to be another supporting entity.
S01C51Goddess Deity Entity


Friggerock — Once per round when an opposing entity makes a die roll, this goddess may force that entity to replace that die roll with another.
S01C40God Deity Entity


Bag of Winds — When this god makes an attack or defense roll, he may roll an additional die and take the highest number among dice rolled.
S01R04God Deity Entity


The Unspeakable —
While all of the entities in this god's faction have
, this god may give them +1 Attack.
S01C53God Deity Entity


Himinbjörg — When this god is invoked, and at the start of each round, this god may choose a supporting entity. The first time that the chosen entity makes an attack during that round, that entity may make an additional attack.
S01C54Goddess Deity Entity


Sultr — Empower: This goddess may give a Famine counter to an opposing entity, and roll one die. If the roll is even, she may give an additional famine counter to a different opposing entity. At the start of each round, this goddess may remove one energy point from each opposing entity for each famine counter it has.
S01C31God Deity Entity


Hephaestus Clytotechnes — When either this god or a supporting entity is attacked, this god may give -1 to the attack roll.
S01D07God Deity Entity


Hephaestus Clytotechnes — When either this god or a supporting entity is attacked, this god may give -1 to the attack roll.
S01C32Goddess Deity Entity


Hydra Lernaia — When this goddess is invoked, she may summon a Hydra creature. This goddess cannot be attacked while she is supported by a Hydra.
S01C33God Deity Entity


Hermes Promachus — Once per round when this god makes an attack, he may make an additional attack.
S01D08God Deity Entity


Hermes Promachus — Once per round when this god makes an attack, he may make an additional attack.
S01C34Goddess Deity Entity


Hestia Boulaia — When this goddess is invoked, and at the start of each round, this goddess may clash with an opposing entity. When this goddess wins a clash, all supporting entities get +1 Attack for the rest of the round.
S01C16God Deity Entity


Har-Wer — After this god makes an attack and hits, he may clash with an opposing entity. Once per round when this god wins a clash, he may immediately make an attack.
S01D04God Deity Entity


Har-Wer — After this god makes an attack and hits, he may clash with an opposing entity. Once per round when this god wins a clash, he may immediately make an attack.
S01C05God Deity Entity


Toxiuhmolpilia — When this god is invoked, and at the start of each round, this god may clash with an opposing entity. When this god wins a clash, he may give -1 Attack to the losing entity until the end of the round.
S01C06God Deity Entity


Divine Hurler — Once per round when a supporting entity makes an attack, this god may make an attack.
S01C75Creature Entity


Sprouting Heads — When this entity makes an attack, the defending entity's defense roll gets -1 for each energy point this creature has lost, to a maximum of -4.
S01R05God Deity Entity


Lord of Sleep —
While all of the entities in this god's faction have
, their Defense scores cannot be modified by the abilities of opposing entities.
Intervention
This intervention may only be used immediately after a defense roll is made. That roll gets either +2 or -2.
S01C55Goddess Deity Entity


Iðunnar Epla — This goddess may give +1 Power to all supporting entities.
S01C65Goddess Deity Entity


Lady of Heaven — When either this goddess or a supporting entity makes an attack and the defending entity has at least one counter on it, this goddess may give +1 to the attack roll.
S01C17Goddess Deity Entity


Weret-Hekau — When this goddess is invoked, and at the start of each round, this goddess may choose an opposing entity and clash with it. When this goddess wins a clash, she may give an energy point to any supporting entity.
S01C66God Deity Entity


Destroy the Rebellious Land — When this god is invoked or returns to the battle, he may choose an element. Once per round when a supporting entity with chosen element makes an attack, that entity may make an additional attack.
S01C41God Deity Entity


Amenonuhoko —
When this god attacks an entity with
or
, his attack roll gets +2. When this god is attacked by an entity with
or
, his defense roll gets +1.
S01C42Goddess Deity Entity


Yomotsu ōkami — When this goddess is invoked, she may clash with an opposing entity. If this goddess wins that clash, the opposing entity is defeated.
S01D10Goddess Deity Entity


Yomotsu ōkami — When this goddess is invoked, she may clash with an opposing entity. If this goddess wins that clash, the opposing entity is defeated.
S01C43God Deity Entity


Scroll of Life — This god may give +1 Power to all supporting entities.
S01C56God Deity Entity


Bölvasmiðr — When this god is invoked, and before the start of each round, he may roll one die. If the die roll is even, all opposing entities get -1 Defense until the end of the round. If the roll is odd, all supporting entities get +1 Attack until the end of the round.
Intervention
This intervention may only be used immediately after an entity in this faction makes an attack and the attack misses. Remove up to 2 energy points from an opposing entity.
S01C07Goddess Deity Entity


Lady of the Dead — Empower: This goddess may choose an opposing entity, and force that entity to make a defense roll. If that roll is less than 11, this goddess may remove up to 2 energy points from that entity.
S01D02Goddess Deity Entity


Lady of the Dead — Empower: This goddess may choose an opposing entity, and force that entity to make a defense roll. If that roll is less than 11, this goddess may remove up to 2 energy points from that entity.
S01C08God Deity Entity


Lord of Mictlan — When this god is invoked, and at the start of each round, he may clash with an opposing entity. When this god wins a clash, he may remove an energy point from the losing entity.
S01D03God Deity Entity


Lord of Mictlan — When this god is invoked, and at the start of each round, he may clash with an opposing entity. When this god wins a clash, he may remove an energy point from the losing entity.
S01R06Goddess Deity Entity


Tentacled Fury — When an opposing entity attacks a supporting creature and that attack hits, this goddess may immediately attack that opposing entity.
S01N04Battleground

When an entity loses a clash, remove two energy points from that entity.
S01C67Goddess Deity Entity


As Bright As the Stars — Empower: This goddess may choose an opposing entity, and force that entity to make a defense roll. If that roll is less than 11, this goddess may roll a die and remove up to that many energy points from the chosen entity.
S01C68Goddess Deity Entity


Victorious — When an opposing entity is defeated, this goddess gets +1 Attack for the rest of the battle.
S01C69Goddess Deity Entity


Great Queen — When this goddess is invoked, she may give up to 4 total energy points to her supporting entities.
S01C70Goddess Deity Entity


Wild Cow of the Enclosure — When an opposing entity's ability would modify a supporting entity's Defense score, this goddess may prevent that ability from modifying that score.
S01C71God Deity Entity


Sharur — When this god makes an attack and hits, he may give -1 Defense to the defending entity for the rest of the round.
S01R07God Deity Entity


Crawling Chaos — When a supporting entity in the outer faction removes one or more energy points from an opposing entity, this god may remove an energy point from that opposing entity. This god may only battle when Cthulhu Rises.
S01C57God Deity Entity


Óðins Meyjar — When this god is invoked, he may summon a Valkyrie creature. This god cannot be attacked while he is supported by a Valkyrie.
S01C44God Goddess Deity Entity


Goukaku — Once per round after a supporting entity makes an attack and hits, this god may clash with an opposing entity. If this god wins that clash, the supporting entity may make an additional attack.
S01C18God Deity Entity


The Mummified God — This god cannot lose energy points or be removed from the battle without making a defense roll.
S01C35God Deity Entity


Poseidon Taureos — When a supporting entity makes an attack, the defending entity gets -1 Defense until the end of the round, to a maximum of -2.
S01C09God Deity Entity


Ehecaicozcatl — Once per round after a supporting entity makes an attack and hits, if the attack roll was even, that entity may make an additional attack.
S01C19God Deity Entity


Sphinx — When this god is invoked, he may summon a Sphinx creature. This god cannot be attacked while he is supported by a Sphinx.
S01C45God Deity Entity


Raiju — When this god is invoked, he may summon a Raiju creature. This god cannot be attacked while he is supported by a Raiju.
S01C76Creature Entity


Thunder Beast — Empower: This creature may choose up to 2 opposing entities, and force them to each make a defense roll. If either entity's roll is less than 11, this creature may remove 1 energy point from each one.
S01C46God Deity Entity


Ryūgū-jō — When this god is invoked, and at the start of each round, he may clash with an opposing entity. When this god wins a clash, the losing entity gets -1 Defense for the rest of the round.
S01C20God Deity Entity


Lord of the Hallowed Land — When this god is invoked, he may return any defeated entity to the battle, and then this god is automatically defeated. When an entity is returned this way, that entity becomes part of this god's faction.
S01C21Goddess Deity Entity


Lady of Slaughter — Each round, this goddess may give +2 to the first attack roll made by a supporting entity.
S01D05Goddess Deity Entity


Lady of Slaughter — Each round, this goddess may give +2 to the first attack roll made by a supporting entity.
S01C22God Deity Entity


Lord of the Desert — Empower: This god may clash with an opposing entity. If this god wins that clash, roll a die, and remove that many energy points from the losing entity.
S01R13Creature Entity


Tekeli-li —
When this creature removes one or more energy points from an opposing entity, if all of the entities in this creature's faction have
, it may remove an additional energy point for each Shoggoth in this creature's faction.
S01R14Creature Entity


Tekeli-li —
When this creature removes one or more energy points from an opposing entity, if all of the entities in this creature's faction have
, it may remove an additional energy point for each Shoggoth in this creature's faction.
S01R15Creature Entity


Tekeli-li —
When this creature removes one or more energy points from an opposing entity, if all of the entities in this creature's faction have
, it may remove an additional energy point for each Shoggoth in this creature's faction.
S01R16Creature Entity


Tekeli-li —
When this creature removes one or more energy points from an opposing entity, if all of the entities in this creature's faction have
, it may remove an additional energy point for each Shoggoth in this creature's faction.
S01C47God Deity Entity


Demon Queller — While there is an opposing creature in play, this god may give +1 Attack to all supporting entities.
S01C58Goddess Deity Entity


Öndurdís — Once per round when an entity makes a roll, this goddess may give -1 to that roll.
S01D12Goddess Deity Entity


Öndurdís — Once per round when an entity makes a roll, this goddess may give -1 to that roll.
S01C59Goddess Deity Entity


Álfröðull — When this goddess makes an attack roll, she may use her current energy point total as her Attack score. This goddess may never have more than 9 energy points.
S01D13Goddess Deity Entity


Álfröðull — When this goddess makes an attack roll, she may use her current energy point total as her Attack score. This goddess may never have more than 9 energy points.
S01C74Creature Entity


Divine Guardian — When an opposing entity's ability would modify the defense roll of an entity in this faction, this creature may prevent that modification from occurring.
Intervention
This intervention may only be used immediately after an attack roll is made. That roll gets either +2 or -2.
S01C48God Deity Entity


Amenohabakiri — Each round, this god may give +2 to the first defense roll made by a supporting entity.
S01D11God Deity Entity


Amenohabakiri — Each round, this god may give +2 to the first defense roll made by a supporting entity.
S01C23Goddess Deity Entity


Mistress of Pure Water — When this goddess is invoked, and before the start of each round, she may roll 1 die. If the roll is even, she may give +1 to the defense rolls made by all of the entities in her faction until the end of the round.
S01C10God Deity Entity


Ilhuicahua Tlalticpaque — When this god is invoked, he may replace this ability with any supporting entity's ability.
S01C60God Deity Entity


Mjölnir — Once per round after this god makes an attack, if the attack roll was even, he may make an additional attack.
S01D14God Deity Entity


Mjölnir — Once per round after this god makes an attack, if the attack roll was even, he may make an additional attack.
S01C11God Deity Entity


Tlamacazqui —
This god gets +1 Defense for each supporting entity with
.
Intervention
This intervention may only be used immediately after an entity in this faction makes an attack or clash roll. That roll gets +2.
S01C72God Deity Entity


Lord of Truth —
When this god attacks an entity with
, the attack roll gets +2. When this god is attacked by an entity with
, the defense roll gets +1.
S01C77Creature Entity


Gunnr —
This creature gets +1 Attack for each supporting entity with
.
Intervention
This intervention may only be used immediately after an entity in this faction is defeated. Remove up to 3 energy points from an opposing entity.
S01C24Goddess Deity Entity


Lady of Flame — Whenever a supporting entity makes an attack, if the attacking entity shares an element with the defending entity, this goddess may give +2 to the attack roll.
Intervention
This intervention may only be used immediately after an entity in this faction is attacked and the attack hits. Remove up to 2 energy points from the attacking entity.
S01C12God Deity Entity


Xiuhuitzolli — When this god makes an attack, the attack roll gets +1 for each counter on the defending entity.
S01R08God Deity Entity


The Gate — This god may give +2 to all rolls made by the entities in this god's faction. This god may only battle when Cthulhu Rises.
S01C36God Deity Entity


Zeus Brontios — When this god is invoked, he may choose an opposing faction. When he does, one of the entities in the chosen faction must clash with this god. If this god wins that clash, he may remove up to 2 energy points from each entity within that faction.
S01N01